# Traction & Roadmap

## ✅ 2022

#### **Q3: Foundation & Core Positioning**

* Company positioning established;
* Value proposition for users and game developers created;
* Core team formed.

#### **Q4: DYORs Concept & Community Channels Launch**

* DYORs Base structure designed;
* Four release versions of DYORs Base and their differences planned;
* Social media launched: X, Discord, Telegram, Medium.

## ✅ 2023

#### **Q1: First Product Releases & Ecosystem Recognition**

* DYORs Base “Games” section with subsections “Explore Games” and “All Games” developed and launched;
* New subsections launched in the “Games” section: “Market Cap Rank”, “New Games”, “Best NFT Games” and “Gainers & Losers”;
* DYORs Base “Tokens” section with subsections “All Tokens”, “Market Cap Rank”, “Gainers & Losers” and “Performance” developed and launched;
* Clarnium being chosen for the[ Top-100 #StartinBlock by ParisBlockWeek](https://t.me/clarnium/246);
* Analyzed and published over 100+ Web3 games.

#### **Q2: Content Scaling & Conference Presence**

* “Articles” section developed and launched with the following subsections: “All", "News”, “Games”, “Market” and “Learn”;
* Administrative panel for the DYORs Base created, allowing the addition of games, descriptions, tokens, and articles;
* Clarnium hosted the stage at[ Incrypted Conference 2023](https://t.me/clarnium/343) in Kyiv, Ukraine;
* Clarnium joined the list of speakers at the[ PIRATE Summit](https://clarnium.io/journal/clarnium-cbdo-eva-shalenko-took-part-in-pirate-summit?utm_source=fundraising\&utm_medium=majinx\&utm_campaign=july_report);
* Clarnium's team also attended NFC conference in Lisbon;
* Clarnium joined the[ Proof-of-Talk event in Paris](https://clarnium.io/journal/clarnium-web3-adventures-in-paris?utm_source=fundraising\&utm_medium=majinx\&utm_campaign=july_report);
* Analyzed and published over 300+ Web3 games.

#### **Q3: Profile System Design & Global Exposure**

* First version of the Profile designed;
* Analyzed and published over 600+ Web3 games.
* Clarnium team took lots of interviews (The Sanbox, Polygon, etc.) at main gaming event[ Gamescom](https://t.me/clarnium/532);
* The Clarnium team also spoke at[ NFT Fest Lugano](https://clarnium.io/journal/clarnium-at-the-lugano-nft-fest-details-of-europes-web3-wonderland) on a panel discussion with the topic “Web3 gaming in 2023: challenges and opportunities”.

#### **Q4: Profile Launch & Deep Market Engagement**

* First version of the Profile launched with Web2 and Web3 login capabilities;
* Settings feature added to the Profile;
* Analyzed and published over 800+ Web3 games;
* Clarnium joined a panel discussion “[Has GameFi killed Web3 Gaming: Are We Teetering On The Edge Of A Precipice?](https://twitter.com/i/spaces/1eaKbgEDmkkGX)”.

#### **Also during 2023**

* Partnered with 56 projects;
* Clarnium has already held more than 25 panel discussions on X Spaces, featuring our Web3 gaming partners ([Animoca Brands](https://x.com/clarnium_io/status/1712055261764911222), [The Sandbox](https://x.com/clarnium_io/status/1653411441846759431), [Marlin Starter](https://x.com/shuwebbb/status/1790026604292280538), Polygon, Cantina Royale, Planet IX, Tearing Spaces, and others) as speakers;
* The biggest X Spaces we held reached 2,200 people;
* We have written 200+ expert articles revealing the elements of Web3 gaming and a lot of news about the relevant market.

## ✅ 2024

#### **Q1: Wallet Concept & Early Marketing Traction**

* Designed the first version of the Wallet in Profile;
* Analyzed and published over 900+ Web3 games;
* Launched an active marketing promotion, reaching 20,000 users across all social media platforms;
* Began development of the Light Paper;
* Began development of the $CLAR Tokenomics;

#### **Q2: xCLAR Launch, TG App Launcher & Conference Activation**

* Designed the Airdrop campaign tool;
* Developed the logic for the synthetic token xCLAR;
* Developed and launched the first version of the Clarnium game with xCLAR farming;
* Analyzed and published over 1000+ Web3 games;
* Became a gold partner and hosted a stand at the[ Incrypted Conference 2024](https://x.com/incrypted/status/1809621981454635168) in Kyiv, Ukraine.

#### **Q3:  Game Expansion, Market Launch & NFT Ticketing**

* Developed and launched the second version of the Clarnium game with Social Tasks, Referral Program, Guilds, Userboard and the autofarming feature;
* Launched the web version of xCLAR farming in the Profile;
* Launched the "Market" section in the Profile, where users can purchase xCLAR Boxes, autofarming feature and NFT Clarnium Launchpad Tickets;
* Designed the logic and mechanics of the Launchpad;
* Created and launched the NFT Clarnium Launchpad Ticket collection;
* Published the Lite Paper;
* Launched an active marketing promotion for Clarnium Game, attracting the first 100,000 players.

#### **Q4:  Launchpad v1, Airdrop & TGE Mechanics Preparation**

* Developed and launched the first version of the Launchpad;
* Conducted several sales of partner projects on the Launchpad;
* Designed the first version of the Quest Platform;
* Designed the logic and mechanics for staking $CLAR and tokens launched on the Launchpad;
* Published the public $CLAR tokenomics;
* Conducted the Airdrop campaign for converting xCLAR to $CLAR;
* Reached 500,000 website visitors.

## ⌛ 2025 - 2026

<figure><img src="/files/lEqSHYJ6t6yAbiEfhxYV" alt=""><figcaption></figcaption></figure>


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